Used research and UX analysis to uncover friction points and improve conversions across key product journeys.
•UI UX Designer

A national home improvement retailer wanted to improve its online experience across three very different categories - paint, timber, and kitchens. Each attracts a completely different mindset. Someone browsing paint is looking for inspiration and colour confidence. Someone buying timber knows their measurements and just needs to find the right spec fast. Someone configuring a kitchen is making a high-consideration decision that might take weeks. The site had to work for all of them, on desktop and mobile, without forcing any of them through the same experience.
We ran a structured research sprint combining three methods: a heuristic audit of the existing experience, interviews with DIYers across skill levels from first-timers to confident regulars, and competitor benchmarking to identify where the gaps were biggest. The research pointed clearly at three problem areas - navigation, product discovery, and checkout - and I prototyped targeted improvements across all three in Figma.



I worked as part of a team of three - a researcher, a fellow designer, and a lead - embedded with the client over several weeks. My focus was the design side of the audit:

The audit covered 2 end-to-end user journeys across 3 product categories - Decking, Paint, and Kitchens - on both desktop and mobile. Issues were identified and severity-rated across 15 page types, from landing pages through to checkout. The work gave the team a prioritised backlog of fixes ranked by impact, so the conversation moved from "what's broken" to "what to fix first." The before/after prototypes made recommendations tangible rather than theoretical.


You don't always need to rebuild a site to make a real difference. A few well-targeted fixes, grounded in what real users are experiencing, can move the needle faster than a full redesign.